Tag Archives: Add-ons

Carbonite now totally donation driven…

Just a quick update as I get ready to head into work.  Carbon Based Creations now has version 2.59 of carbonite available for free to download on their website.  Version 3.0 is expected out in a short while.

From the carbonite add-on home page;

In response to the recently announced User Interface Add-On Policy we will no longer be selling a subscription to Carbonite. We are in the process of converting Carbonite to be fully compliant with this new policy and will provide more details when we can.

We would like to thank all our customers for their support and hope we can continue to deliver the product and service that you have come to expect.

2.59 is now available on the downloads page and 3.00 should be out next week.

The Carbonite Team.

Happy Gaming!!

Oz

More from the Carbonite Devs, unofficially, or course…

Yet another “personal” message from Fataal, the only Carbonite Dev to post anything about the possibilities that the add-on has in store.  This is a direct quote from his forum post;

A personal message from me (not CBC):

Carbonite will most likely be around in some form surviving on donations. As the incentive to develop addons decreases, the quality and amount will go down. Many hardcore addon developers have already said they will probably be spending less or no time on their addons. Serious software developers will gravitate toward the best platforms for their software and wow just took a nosedive on that list.

Hobbies are fun when you spend a few hours a week on something, but as many people like my wife will tell you, when you take a hobby and do it 30-50 hours a week, it becomes a job. Jobs are jobs and they have lots of parts that are not fun. My wife had fun taking and editing pictures of our kids, but when she started doing it for friends and then strangers many times a week, it developed all those not fun parts that made it a job. If she did not make money from it, she would not be doing it.

I have several game projects I have been wanting to spend time on. They look very attractive now.

As the saying goes “Power tends to corrupt; absolute power corrupts absolutely”. That is why monopolies are almost always evil self serving entities.

As the Bible says “A workman is worthy of his wages”. Addon authors are certainly worthy of theirs.

Shawn

Now, I could be totally wrong here, but I don’t think that this was an off-the-cuff response.   It has been nearly a week since the policy update, and this is his second post regarding it.  I’m not saying the guy isn’t upset, but this is no emtional rant.  I like the “evil enitity” bit, and the Bible quote added just the right amount of drama.  He even intimated that Blizzard was a monopoly.  Hmm, let’s look at that…

According to the Random House Dictionary;

mo⋅nop⋅o⋅ly

noun, plural -lies.
1.     exclusive control of a commodity or service in a particular market, or a control that makes possible the manipulation of prices.
2.     an exclusive privilege to carry on a business, traffic, or service, granted by a government.
3.     the exclusive possession or control of something.
4.     something that is the subject of such control, as a commodity or service.
5.     a company or group that has such control.
6.     the market condition that exists when there is only one seller.

Since Blizzard doesn’t make the only MMORPG on the market, they do not qualify as a monopoly, if that is what he was going for.  If he was referring to their absolute, (and at times draconian,) control of what can take place in their game, thereby controlling the” market condition” that is World of Warcraft, all I can say is “um, ya think?!

Blizzard has time and again made it VERY clear that they do not want real-money transactions finding their way into the game.  You can be banned for buying or selling gold.  Account sharing is also a bannable offense.  How does account sharing figure in?  Easy.  Power leveling services.  Okay, maybe that is a stretch, but it makes sense if you look at it hard enough. So a subscription based add-on is definitely not in their realm of thought.  And, since we are playing in their backyard, they do get to make the rules.

Anyways, I know that this is an emotionally charged topic for a great many people.  Heck, on the Carbonite forums, there is even a call for a petition to send to Blizzard about canceling accounts over this.  But even though Fataal’s post was not an official statement, I can’t help but admire the guy’s ability as a wordsmith.  Nothing like a little fire and brimstone to get the villagers riled up.

Well, I have rambled enough for one post, methinks. Time to get back to the grind.  Thanks for stopping by!

Happy Gaming!

Oz

Carbonite Devs break their silence…well, sort of.

Last Friday, after Blizz posted its new UI add-on policy, many dev authors and wow players alike grabbed torches and pitchforks and stormed the official wow forums.  Some of the arguments were intelligent and thought provoking, while others quickly degenerated into finger-pointing and name calling.  The mod community is as divided as America was during the Civil War.  Many Devs are discontinuing their mods in protest, ans still others have stated that they will continue to author and distribute their mods.  Surprisingly to some, a great many of the modders who are protesting are authors who have ever charged for their add ons.

One of the main suspects in the blame storming for this new policy, Carbon Based Creations, the makers of Carbonite, has been strangely mute.  The carbonite forums have been teeming with people rallying in support of the add-on, pledging to donate as long as the add-on stays current, and begging for soemthing from CBC.  But until this afternoon, not a peep from the Devs.  They have pulled Carbonite off of Curse, WowInterface, and you can no longer directly download it from their site.  The website is still up, and the Devs are still active on other threads in the forums, but anything related to this, they are shying away from like the plague.  Finally this afternoon, Faatal, one of the CBC Devs, posted this.  Nothing groundbreaking, and he pointedly posted this as a personal note in a completely new thread.  Complete legal defensive maneuvering, methinks.  Does this mean that litigation is in the near future?  Maybe so.

In an interesting side-note.  Carbonite apparently stopped offering the free version of Carbonite Quest in early March.  As long as I can remember them being on the scene, they have always had the free version and the premium version.  But without announcement or fanfare, the free version vanishes.  Some are calling bait and switch, and others are saying they are completely justified.  Apparently, Blizzard disagrees with the latter.

I honestly don’t know which side I am siding with.  I wholeheartedly agree that the Mod writers should be free to do with their code as they see fit to a degree.  I also believe that Blizzard has every right to dictate what can or cannot happen in game.  I guess only time will tell.

I will try and make more sense of all this as more information surfaces.

Happy Gaming!

Oz.

P.S. I salute all the mod authors, no matter what their stance is on this issue.  I thank each and every one of you for taking the time to try and make this game just that much better.  And a special thanks to all the authors who have stated that they will be continuing support of their add-ons.  /tip hat.

The Future of Add-ons; Blizzard’s new policy.

I popped onto the carbonite site just a few minutes ago to check my version.  I had paid for the full-featured carbonite, but my subscription had expired.  I was about to renew, when I came across a forum post entitled “The Future of Carbonite.”  After years of browsing the WoW forums, I don’t put too much stock in what passes for “news” in most forum posts, but I figured I would check it out.

Lo and behold, Blizz just implemented new policy that formalizes design and distribution guidelines for add-ons.  You can read the entire policy here. I won’t go into gory details, but suffice it to say, times, they are a changin’.   I would like to point out a couple of key points.

Right at the top of the pile of guidelines, Blizzard states that add-ons must be free of charge.  This includes add-ons that have “light” versions and “premium” versions.  Funny how this is timed, since I just had to update my curse client to the new “premium trial” version.

I know a great many of the add-ons out there are completely free, and most of the developers maintian their addons out of pride, a sense of duty to the community, or some other intangible that eludes me.  And I am eternally grateful to them.  I donate where and when I can.  So many of these will be largely nonplussed by this develpment.  But addons such as carbonite, the various leveling guides I have discussed here, and the like, may well be closing down shop.  I don’t mean to hit the panic button, but this could turn into a glider type scenario where warden detects said add-on running in game, and you could forseeably get the perma-ban.

Aside from the free guideline, Blizz also states that add-on codes must be completely visible,  may not negatively impact realms or players (?!?) and may not solicit for donations IN GAME. The policy does allow for donations to be solicited on add-on websites or distribution sites.  I had to bold the in game portion, because some people on the carbonite forums missed that part.  You can solicit all the donations you want to, as long as your add-on doesn’t do it in the actual game.  That was welcome to hear.

The announcement apparantly came out on Friday, so it will be interesting to see how this shapes up.  I will be following this closely, and updating here whenever I come upon more information.  Hopefully this won’t be too damaging to the mod community, but there are a few that I would think would be in danger of shutting down.

More to come, folks, more to come.

Happy Gaming!!

Oz